One Slide Summary
Studying Artificial Intelligence, from backbone to application.
RL Weekly 12: Atari Demos with Human Gaze Labels, New SOTA in Meta-RL, and a Hierarchical Take on Intrinsic Rewards
This week, we look at a new demo dataset of Atari games that include trajectories and human gaze. We also look at PEARL, a new...
25 Mar 2019
RL Weekly 11: The Bitter Lesson by Richard Sutton, the Promise of Hierarchical RL, and Exploration with Human Feedback
In this issue, we first look at a diary entry by Richard S. Sutton (DeepMind, UAlberta) on Compute versus Clever. Then, we look at a...
19 Mar 2019
RL Weekly 10: Learning from Playing, Understanding Multi-agent Intelligence, and Navigating in Google Street View
In this issue, we look at Google Brain's algorithm of learning by playing, DeepMind's thoughts on multi-agent intelligence, and DeepMind's new navigation environment using Google...
10 Mar 2019
RL Weekly 9: Sample-efficient Near-SOTA Model-based RL, Neural MMO, and Bottlenecks in Deep Q-Learning
In this issue, we look at SimPLe, a model-based RL algorithm that achieves near-state-of-the-art results on Arcade Learning Environments (ALE). We also look at Neural...
05 Mar 2019
RL Weekly 8: World Discovery Models, MuJoCo Soccer Environment, and Deep Planning Network
In this issue, we introduce World Discovery Models and MuJoCo Soccer Environment from Google DeepMind, and PlaNet from Google.
26 Feb 2019
RL Weekly 7: Obstacle Tower Challenge, Hanabi Learning Environment, and Spinning Up Workshop
This week, we introduce the Obstacle Tower Challenge, a new RL competition by Unity, Hanabi Learning Environment, a multi-agent environment by DeepMind, and Spinning Up...
11 Feb 2019
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